General Overview: The Mage
With this ability, one can combine energies together and use them to cast powerful spells! Mages can call familiars to aid them if they have the right payment or make magical objects with Spellcrafting. Spells may have different uses depending on if they are using them as a combat style or for some other purpose.
Spells are the main thing that they make, and they make them with energy. Spells can be changed or modified by adding more/different energy.
Powers:
- Spellcraft: Using energy materials to make spells.
- Scrollcraft: The ability to place a spell into a scroll for use by anyone.
- Combine: To combine multiple energy materials together into a different one.
- Spellcraft(Magical Gear): The ability to make different kinds of equipment.
- Cauldron Potions: The ability to make a large vat of a specific type of potion, using magical materials. These are often more difficult to make than an Alchemist making a potion.
Magical Gear includes things like spell books, Staves, and robes. Mostly mage or magic based things. Swords and other tools are often made by other ability users.
Recipes: Though mages mostly make and cast spells, they can make other things too.
Ability Levels: Ability level can describe how many modifications or how powerful a spell they can do,
Main Materials: Energy Materials
Other Materials: wood cloth and other things.
Extra things to note: Casting styles can vary widely depending on the individual, however there are a few main casting styles one often uses.
- Combat style features fast effects that use up a medium amount of mana. Only some of them can be sustained though continues mana, however this is very draining and is not often done.
- Adventure style features spells that affect the caster or the environment. Similar to combat style with a few changes.
- Cooking style features spells that are small but easily sustainable for a while with extra mana.
- Performance Style features flashy spells with mostly visual effects.